Wednesday, September 5, 2012

11.13.12

Sorcery Concept Art- Finn the Sorcerer

This was the first time I got to design a main character in a game. During my time at The Workshop, I was looking through their archives and discovered that Kevin Chen was on the project at one point...I'll never understand why they didn't go with his direction.

Sorcery Concept Art- Thorn Elemental

Me so Thorny~

Sorcery Concept Art- The Banshee

Lets all be honest here. Not all art directors can draw like they should, but they have some great ideas. This is one of those times where I had to redesign or spruce up an idea.

Sorcery Concept Art-Evil Forest Guardian

Friday, July 15, 2011

I've been sifting through some fashion blogs for reference and found some real interesting stuff. Did a couple studies. Enjoy

Friday, June 3, 2011

Pirates 4 skull sculpt

Haven't been posting much recently, so I wanted to share something. So many of you have probably seen the Pirates of the Caribbean 4 posters. I had the pleasure of working with Create Advertising on the Zbrush Sculpt of the skull. Pretty weird seeing it everywhere.

Tuesday, March 1, 2011

J.O.B


Just wanted to share some good news with everyone. I just accepted an offer for a concept artist position at The Workshop in Marina Del Rey. I'll be working on a game called Sorcery for PS3. I'm working with a lot of talented people and I'm sure I'm going to learn a lot. Here are the test pieces I did to land the gig:


Thursday, February 24, 2011

Some old character studies that I dug up.

Wednesday, February 9, 2011

Monday, February 7, 2011

Thursday, February 3, 2011

The Hellsitter/The Shapeshifter

In a past life they couldve been friends

Tuesday, February 1, 2011

Steamy Dragon Dump

So I'm taking a creature design class with Anthony Jones at Red Engine. Very insightful first week. Here are some sketches from our first assignment. Feels great to be back in school mode.




Tuesday, January 11, 2011

Got to sculpt for a couple hours today and here are the results. Doing a bit of clean up and refinement before I go in with some alpha stamps to get skin texture. The teeth are giving me problems as I have to kit bash from a set of human teeth. So yeah he needs more teeth with more randomness. Thanks for dropping by.